In March of 2020 I began working on a 3D animation with a company called Roto for the Denver Museum of Nature & Science in Denver, Colorado. The goal was to create a scientifically accurate 3.5 minute animation about the scale of things in the known universe for visitors to learn from.
The video is installed on a physical device that can be played backwards and forwards by the rotation of a knob that the visitor controls. In addition to constructing things as scientifically accurate as possible, this also meant that all shots had to be 100% seamless and as fluid as possible.
There were 37 key shots in total, 74 including the transitions in between. I created all the shots using Cinema 4D and Octane. The UI and typographic animations were all done using Illustrator and After Effects.
Below are fragments of the final piece now playing in Denver, Colorado along with the numerous concepts of UI, 3D imagery, and typographic posters that were not in the projects scope.