Denver Museum of Nature & Science

In March of 2020 I began working on a 3D animation with a company called Roto for the Denver Museum of Nature & Science in Denver, Colorado. The goal was to create a scientifically accurate 3.5 minute animation about the scale of things in the known universe for visitors to learn from.

The video is installed on a physical device that can be played backwards and forwards by the rotation of a knob that the visitor controls. In addition to constructing things as scientifically accurate as possible, this also meant that all shots had to be 100% seamless and as fluid as possible.

There were 37 key shots in total, 74 including the transitions in between. I created all the shots using Cinema 4D and Octane. The UI and typographic animations were all done using Illustrator and After Effects.

Below are fragments of the final piece now playing in Denver, Colorado along with the numerous concepts of UI, 3D imagery, and typographic posters that were not in the projects scope.

Project Roles
Animator, Creative Director, Designer, Motion Designer, UI Designer
Company
Denver Museum of Nature and Science
Skills
2D, 3D, 3D Generalist, Adobe Illustrator, Adobe InDesign, Adobe Photoshop, Adobe Premiere Pro, After Effects, Art Direction
Media
2D Animations, 3D Animations, Branding, Installations, Interactive Installations, Interactive Videos, Motion Graphics, Storyboards, Title Sequences, Typography, UI Design, Video Installations
Project Industries
Advertising, Education, Entertainment, Non-Profit, Travel/Tourism
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
Denver Museum of Nature & Science
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